Break
What is Breakout?
Encourage students to jump in and take on a life-sized game of exploration alongside their classmates:
part problem-solving
part mission impossible
part race against time
part team-building
all about "hard fun"
out
Why invite it into your classroom?
A Breakout challenge can be used as an opening icebreaker on a topic, as a summative assessment, as a fun review, or as a post-unit celebration of new skills and knowledge..
Each game is centered around a locked-box mystery with players having a limited amount of time to open the box. During a game players navigate a series of puzzles or research challenges looking for clues to solve engaging problems. Games can feature a blend of physical and online puzzles.
Kevin Durden has access to a variety of thematic, topical, and subject-matter related puzzles created over the years by the online community. With sufficient lead time, he can craft a Breakout challenge related to school character education programs, book studies, research skills, or math, science, or social studies units.
Fun – engages the students
Adaptable – can be crafted to emphasize specific academic skills or content knowledge
Collaboration – students work as a team
Critical Thinking – problem solving skills at their highest relevance
Creativity – a straight line is not always the solution
Communication – let your team know what you know
Perseverance & Pressure – develop the growth mindset to push through obstacles and learn to “fail forward”
Inference – learn the art of if this…then that
Student-Centered – learners are actively engaged rather than just receiving information
Inquiry-Based – fosters curiosity and a love for learning
Arrange for Kevin Durden to visit your classroom to coach up to eight teams of 2-to-4 students through six puzzle challenges in a 60-to-90 minute Breakout experience.
Kevin is also available to work with teacher teams in a 60-to-120 minute professional development setting to
brainstorm breakout challenge themes
“make and take” lock-oriented puzzles
plan how to construct their own multi-use Breakout kits centered on their own curriculum and classroom needs t